I just discovered this really awesome site. Emotionalbaggagecheck.com

It’s a site that lets you leave the things that are bothering you anonymously.
When someone chooses to “carry your baggage" they’ll get your submission, and send a song and a personal note to your email address through the site (it’s never shown publicly) that may help you with what you’re going through.
I think this is an amazing idea!
Don’t keep scrolling past this cause it’s actually worth checking out! :) 

This is actually really helpful; your email is kept private and there’s no log in or sign up required. Even typing my problems out seemed to help, and you can always change your mind at any point in time.
The site itself has a very calming atmosphere and I’d recommend it to all of my followers who either like helping people or have a few things to get off their chest (or both!)

This idea really is pretty amazing.

My mum used to tell me that if I ever feel sad or angry or need to cry just out of nowhere and I don’t know why, that might just be my spirit taking on something that today someone else was not able to carry all on their own, and that when this happens every now and again we should feel privileged to help and to also know that one day someone we’ve never met might be crying for us. 

(Source: sheisthebee)

panic/anxiety attack



  • breath in for 4 seconds
  • hold your breath for 7 seconds
  • exhale breath for 8 seconds

repeat once or twice more.

This causes an autonomic nervous system shift from a sympathetic (fight or flight reaction) state to a parasympathetic response.

Use this for panic/anxiety attacks, exams, presentations.

Never not reblog





The Doorway Effect: Why your brain won’t let you remember what you were doing before you came in here

I work in a lab, and the way our lab is set up, there are two adjacent rooms, connected by both an outer hallway and an inner doorway. I do most of my work on one side, but every time I walk over to the other side to grab a reagent or a box of tips, I completely forget what I was after. This leads to a lot of me standing with one hand on the freezer door and grumbling, “What the hell was I doing?” It got to where all I had to say was “Every damn time” and my labmate would laugh. Finally, when I explained to our new labmate why I was standing next to his bench with a glazed look in my eyes, he was able to shed some light. “Oh, yeah, that’s a well-documented phenomenon,” he said. “Doorways wipe your memory.”

Being the gung-ho new science blogger that I am, I decided to investigate. And it’s true! Well, doorways don’t literally wipe your memory. But they do encourage your brain to dump whatever it was working on before and get ready to do something new. In one study, participants played a video game in which they had to carry an object either across a room or into a new room. Then they were given a quiz. Participants who passed through a doorway had more trouble remembering what they were doing. It didn’t matter if the video game display was made smaller and less immersive, or if the participants performed the same task in an actual room—the results were similar. Returning to the room where they had begun the task didn’t help: even context didn’t serve to jog folks’ memories.

The researchers wrote that their results are consistent with what they call an “event model” of memory. They say the brain keeps some information ready to go at all times, but it can’t hold on to everything. So it takes advantage of what the researchers called an “event boundary,” like a doorway into a new room, to dump the old info and start over. Apparently my brain doesn’t care that my timer has seconds to go—if I have to go into the other room, I’m doing something new, and can’t remember that my previous task was antibody, idiot, you needed antibody.

Read more at Scientific American, or the original study.

I finally learned why I completely space when I cross to the other side of the lab, and that I’m apparently not alone.

this is actually kind of great and it’s nice to know there’s something behind that constant spacing out whenever i enter a different place

There’s a notorious corner (or possibly the doorway before it) where all the art teachers just stop and stare blankly for a while before going on with our day.

emmy-1127 askedt:

Thanks for all you post. I'm a college student with interest in anything psychology. Once again thanks and keep up the good work. God bless!

Thank you so much! I appreciate it. :D

Anonymous askedt:

When you say write to cheer yourself up, what would be the best way to do that? Like do you have any suggestions for a technique in cheering yourself up by writing when you're down

One thing that usually works very well is to write about all the things troubling you. Get the negativity out of your system, and onto something concrete, so it doesn’t’ tangle up your mind too much.

You could also try to write about positive things. Write about happy memories, things you’re looking forward to, things you like about life, things you like about yourself, etc.

Alternatively, you could write poetry/fiction that has nothing to do with anything. 

It really depends on what works best for you, but it also may be helpful to try a lot of things!

butbabyitsgayoutside askedt:

are we allowed to submit things that make us feel better so that other people can try it too?

Definitely, yes!! <3

Anonymous askedt:

What is all this "evil" stuff

It’s called one’s alignment (hence me tagging it “alignment”)

They’re sliding scales from Good - Neutral - Evil and Chaotic - Neutral - Lawful.



Ingredients of life

Illustrations of Chemical compounds by Rex

An ultra-cool set of posters! Dopamine is the one I am most familiar with and it’s a very interesting chemical not only because it causes our emotional responses, but because it controls the ‘reward system’ of our brain which in turn motivates us to repeat actions that we enjoy (even if they are not good for our overall health, as is the case with chemical addiction).

But rather than dwelling too much on the more serious effects of these chemical responses, focus more on the greatness of the posters!

Neutral Evil

A neutral evil villain does whatever she can get away with. She is out for herself, pure and simple. She sheds no tears for those she kills, whether for profit, sport, or convenience. She has no love of order and holds no illusion that following laws, traditions, or codes would make her any better or more noble. On the other hand, she doesn’t have the restless nature or love of conflict that a chaotic evil villain has.

Some neutral evil villains hold up evil as an ideal, committing evil for its own sake. Most often, such villains are devoted to evil deities or secret societies.

Neutral evil beings consider their alignment to be the best because they can advance themselves without regard for others.

Neutral evil is the most dangerous alignment because it represents pure evil without honor and without variation.

The neutral evil creature views law and chaos as unnecessary considerations, for pure evil is all-in-all. Either might be used, but both are disdained as foolish clutter useless in eventually bringing maximum evilness to the world. Similar to the neutral good alignment, that of neutral evil holds that neither groups nor individuals have great meaning. This ethos holds that seeking to promote weal for all actually brings woe to the truly deserving. Natural forces which are meant to cull out the weak and stupid are artificially suppressed by so-called good, and the fittest are wrongfully held back, so whatever means are expedient can be used by te powerful to gain and maintain their dominance, without concern for anything.

Neutral evil characters are primarily concerned with themselves and their own advancement. They have no particular objection to working with others or, for that matter, going it on their own. Their only interest is in getting ahead. If there is a quick and easy way to gain a profit, whether it be legal, questionable, or obviously illegal, they take advantage of it. Although neutral evil characters do not have the every-man-for-himself attitude of chaotic characters, they have no qualms about betraying their friends and companions for personal gain. They typically base their allegiance on power and money, which makes them quite receptive to bribes. 

The neutral evil is an unscrupulous, self-serving character who is only out for himself. Power, glory, wealth, position, and anything that will make his life more comfortable is his goal. It matters not who gets caught in the middle, as long as he comes out smelling like a rose. This person will lie, cheat, and kill anyone to attain his personal goals. 

These characters willingly cooperate with anyone who will further their own ends. They often seek the easy road to fame and fortune, with little concern for the people they trample along the way. They value strength and ability alone. If the neutral evil can use laws to weaken those who stand in the way of his success, he will use them. If he must resort to breaking the law, he will. He has no preference for either method. The only important thing is that he gets what he wants. Laws are tools to use against people, as well as their own sense of honor.

For the neutral evil being, law and chaos are beneath consideration in this character’s quest for pure evil in the universe. At the root of this character ‘s personality is the word “wicked.” Evil is his goal; natural and man-made forces, if allowed to take their course, weed out the weak and useless in society. The deserving should take advantage of this condition to further their own goals by any means possible, especially to destroy weaklings who put forward “good” actions to promote the well being of all, which is just an excuse used to deny the deserving their due. To the neutral evil being, life is of no value, for those who cannot take advantage of their superiority don’t deserve it, and they’ll only interfere with the rightful pursuits of those who do. 

A neutral evil character never feels compelled to keep his word. He will attack and kill an unarmed foe (those are the best kind). He will harm and may possibly kill an innocent. He will use torture to extract information and for pleasure. He may kill for pleasure. A neutral evil character will use poison. He will not help those in need without a reward and he works well alone or in a group. He responds well to higher authority until that authority attempts to use the law to hamper his ability to pursue his own agenda. He will follow the law unless breaking it is in his best interest and he’s reasonably sure that he will not be caught. He may betray a family member, comrade, or friend if it is convenient to do so and it advances his agenda. Neutral evil characters are indifferent to the concepts of self-discipline and honor, finding them useful only if they can be used to advance their own interests or gain power over others.

Here are some possible adjectives describing neutral evil characters: unfeeling, uncaring, insensitive, unkind, uncooperative (unless it suits them), self-reliant, wicked, cruel, depraved, corrupt, immoral, hateful, vicious, and destructive.

Well known neutral evil characters from film or literature include: Emperor Palpatine (Star Wars), Khan Noonien Singh (Star Trek), Saruman (Lord of the Rings), Peter Pettigrew (Harry Potter), and Lex Luthor (DC Comics).

Equivalent alignment in other game systems: Miscreant (Palladium), Road of the Beast (Vampire), Dark Side (Star Wars), Evil (Warhammer), Unscrupulous (Alternity).

The Neutral Evil Code

The personal code of a neutral evil character may look like this:

1. You shall lie to advance yourself.

2. You shall harm the innocent to advance yourself.

3. You shall kill to advance yourself.

4. You shall not aid the weak.

5. You shall honor those who are stronger.

6. You shall follow the law only to advance yourself.

7. You shall betray friends, family, community, and nation to advance yourself.

8. You shall not aid those who protect the weak.

9. You shall not show mercy to enemies.

10. You shall seek unlimited power over others.

Ten Neutral Evil Signs of Weakness

Likewise, a neutral evil character may consider the following as signs of weakness. A sign of weakness indicates that the character is straying from the cruel tenets of the neutral evil philosophy. This list is given in the order of least severe infraction to most severe.

1. Failing to show malice or inflict pain upon an innocent when it would be pleasurable to do so.

2. Not challenging a clearly weak leader for leadership.

3. Keeping your word when doing so would interfere with personal gain.

4. Refusing to commit cruel act that would harm your enemy or rival when appropriate.

5. Making a sacrifice to help another when not important to your survival.

6. Failing to commit cruel acts that are in your best interest.

7. Refusing to kill for personal gain or wealth.

8. Turning down a chance to gain power or wealth.

9. Showing mercy to one who is opposed to you or your cause.

10. Aiding the servants of Goodness.

The Neutral Evil Adventurer

The following two lists detail common actions undertaken during “adventuring” that are considered honorable and dishonorable for the neutral evil alignment. An honorable action is one that is in keeping with the spirit of this alignment, while dishonorable actions tend to be those which bring shame to the character in the eyes of his or her alignment peers. Note that an action which is considered honorable by one alignment may be considered dishonorable by another alignment and vice versa.

The following actions are honorable for this alignment:

Accused of crime (innocent or not)

Attacking an unarmed or obviously inferior opponent

Defeating a superior opponent

Delivering death blow to a helpless opponent

Desecrating an enemy’s corpse

Dirty Fighting

Falsely claiming the ‘bragging rights’ that belong to another or outright lying

Fleeing a fight with a superior opponent

Gloating over a victory

Neglecting to properly bury a member of one’s own race

Paying off an extortionist or shake-down

Perpetrate humiliating prank on enemy

Refusing a fair contest/challenge

Reporting the illegal actions of enemies to the authorities when profitable

Taking a bribe

Taunting an enemy into fighting

Unjustly slaying a prisoner or unarmed opponent who has yielded

Walking away from a challenge

The following actions are dishonorable for this alignment:

Allowing a disarmed enemy to pick up his weapon

Allowing the enemy to attack first

Defeated by an inferior opponent

Picking up the funeral expenses of someone you slew in combat

Refusing medical treatment for the good of the party

Saving the life of another at great risk to own self

Taking an arrow or hit for someone else

Taking prisoners

Neutral Evil and Society

A neutral evil being…

Values his family, but will not heed their requests necessarily.

Will provide for friends, and expects to be repaid in some manner.

Does not seek positions of authority over others.

Fits in with their society.

Supports their nation when profitable.

Supports the law when advantageous to do so.

Is not concerned with politics, most likely.

Will keep his word only if it is profitable.

Will take risks if the benefits are great.

Will betray family members for personal gain.

Will betray friends if profitable.

Will seek to undermine his community and nation, especially if profitable.

Is not trusted by the community and may have enemies.

Will kill others to get ahead.

Uses any means necessary to evade justice.

Will use wealth to destroy others.

The residents of a community with a neutral evil government are usually oppressed and subjugated, facing a dire future. Neutral evil societies tend to adopt whatever government seems most expedient at the moment. A particular form of government lasts as long as the ruler or dynasty in power can maintain it. Neutral evil countries tend to be brutal dictatorships. Transfers of power are usually marked by shifts in government, often bloody coups. There is a certain apathy about politics and government.

Neutral Evil vs. Lawful Evil

Conflicts between lawful evil and neutral evil characters will deal with the question of loyalty. The neutral evil character’s loyalty is to himself and those who aid him currently. He will not go out of his way to help another, unless he needs that individual’s help in the future. The lawful evil character recognizes the need for comrades and will help those that he considers allies, even at some personal risk and cost. Whoever a lawful evil character calls an ally can expect loyalty and aid, unless he fails to support the aims of the group or organization. Woe to the person who betrays the group! The lawful evil character will not be forgiving and will seek to cause injury or kill the offender, whatever is appropriate for their crime. The neutral evil character will also make an example of those who cross him, there is no question. The difference between the neutral evil character and lawful evil character is that the neutral evil character will betray an ally for gain when the ally has done him no wrong, whereas the lawful evil character will only betray a former ally who has proven himself unworthy or if that ally betrays the group.

Neutral Evil vs. True Neutral

Although true neutral and neutral evil characters are both primarily interested in their own advancement and welfare, neutral evil characters ruthlessly pursue their self-interest, even at the expense of others. The true neutral character will use any means to benefit themselves, but will not follow this philosophy to its extreme conclusion through an unrestrained pursuit of self-interest. The true neutral character understands that more benefit for the self can be garnered by behaving altruistically sometimes, especially when they have been the beneficiaries of the altruistic behavior of others. If someone treats a true neutral character well, they can expect that character to treat them well. The neutral evil character does not believe that one good turn deserves another, however. The neutral evil character will of course accept the altruistic generosity of others, and may even appear to return the favor on occasion. The neutral evil character will not behave altruistically for the benefit of others, only for the benefit of the self. Any actions which seem good are merely actions which the neutral evil character has determined will give him a greater benefit in the future, often to the detriment of their benefactor. If someone treats a neutral evil character well, they can only expect good treatment from that character as long as the current relationship offers the best advantage to him. As soon as the neutral evil character can benefit to a greater degree by betraying his benefactor, he will. True neutral characters see such behavior as detrimental to self-interest (and unfair to those who have helped them) and thus will not betray benefactors. Neutral evil characters have no such qualms about burning bridges if the reward is great enough.